Session 8. Played October 18th to the 22nd 2023.
The player from last Saturday’s success gathered up a second party and prepared for adventure.
Noctius, Fighter. HP: 8
Fortius, Explorer. HP: 6
Bractius, Thief. HP: 1
("I am a believer in saving money, not on spending it on lost causes." -Noctius
Noctius said as he looked through the group's party's wallet, and saw very little money, and looked over at the blind Explorer. He made sure that Fortius was in earshot.)
Having waited a day to recover, the two remaining live party members very boldly went out into the countryside. Their goal, to go to the Valley of Slaughter and get something for themselves there. This was thwarted by their lack of explorer and they got lost, twice in a row. The didn’t have any encounters until they found themselves in the mountains and spotted something flying. 2 Giant Eagles. The two fighters decided they liked these odds and opened fire. They achieved surprise, but the distance was too great for the arrow to hit and now the proud eagles were enraged.
The fight lasted quite a while, but ultimately the fighters had picked too hard a target and died, having killed neither of the eagles. There was some discussion about what their alignment was for them to attack eagles (in ACKS eagles are seen as related to the Lawful Gods) and how this would be seen in universe. It was fun.
Reflections.
Having received some advice on twitter, I should have already prepared lairs that can be cleared, so that players can have a sense of victory and progression for their combat. I had not originally done this, but it seems unavoidable and I will try to figure out how many need to be done per area to make them safe for colonization by Silvans or their client groups. This will likely be more interesting to my players than dungeons, given their tendency to go on patrols and just try to kill everything that moves.
Rolling up a dragon on the fly is not quick. I am somewhat tempted to roll a total number of local dragons and then stat them up in advance so that things won’t slow down so much for them.
When I rolled for giant bats, I originally rolled up giant owls, but could not find giant owls in the bestiary and eventually gave them a species change. Similarly, we used the hawk stats for the giant eagles, though I am unsure whether I should have actually been using Roc stats at small.
It is not at all original to comment on the brutality of the injuries on the wound table. It is also amusing that there has been no need to consult it until this point. All cases of one party members going down has resulted in a total party kill. I am thinking we will see more proficiencies in healing be selected by the players, but perhaps not. Cosoricalta has really been an absolute killing field. On the last session of the week, I will attempt a casualty report, for my own amusement.
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